We are back! Following the great success of InnovArt 2026, we are excited to welcome you to this year's edition: InnovArt 2027.

Website: https://innovart-hack.com
Discord: https://discord.gg/wcKuBW5CuF
Email: 
InnovArt.Hack@gmail.com
Instagram: TBA
LinkedIn: https://www.linkedin.com/groups/15038034/

InnovArt is an international student led hackathon for anyone who creates, views, analyzes, or performs the arts. It is open to a broad range of artistic disciplines including music, fine arts (visual and plastic arts), performing arts, design (fashion, textile, interior, exterior, industrial), and architecture.

InnovArt is intended to bring together artists, performers, designers, fans, curators, software hackers, data enthusiasts, and hardware engineers, and encourage interaction and collaboration across boundaries. It helps inspire your artistic intelligence with technology and exhibit innovative artifacts.  

InnovArt is supported by Binnovative, a nonprofit organization in Massachusetts.

Event Overview

Format: Fully online 

Entry fee: Free

Participation: Individuals and teams

Eligibility: Open to participants of all ages and technical backgrounds. No previous hackathon experience is required.

Project period: Participants may work on their projects at any time before the submission deadline.

Project submission deadline: 12pm on January 2 (Sat), 2027, EST

Presentation registration deadline: 12pm on January 2 (Sat), 2027, EST

Online project presentations: January 3 (Sun), 2027, EST

Awards: 15+ awards recognize projects across a wide range of categories.

Publication opportunity: Selected participants will be invited to publish book chapters about their projects in the Binnovative Innovation Book series

Merchandise: Celebrate your InnovArt experience with official merch! Purchases help support future InnovArt events. 

Expected Project Topics

Expected project topics include, but are not limited to: 

* Developing and improving creative skills
* Teaching creative skills and training/guiding creative processes
* Analyzing, interpreting, processing, enhancing and generating artistic expressions
* Analyzing, exploring and discovering artistic techniques
* Boosting artistic collaboration and art mashups
* Personalizing artistic expressions and experience
* Integrating scientific, environmental and other data into artistic expression and experience
* Exhibiting, sharing, disseminating, discovering and curating artwork
* Explaining and narrating artistic expressions
* Developing and customizing the equipment, instruments and tools for art
* Engineering venues and environment for the exhibition and performance of art
* Advancing interactivity and immersion in art
* Promoting and facilitating adaptive art
* Transforming artistic expressions across media and sensory modalities
* Reinforcing and transforming communication through art
* Enhancing learning/education with art
* Understanding and enhancing audience experience, engagement and participation in art
* Exploring and expanding artistic theories, languages and vocabulary
* Preserving, revitalizing and restoring artwork and art techniques
* Promoting and expanding art awareness
* Engaging communities in creative process
* Addressing authenticity, ownership and copyright of art assets
* Exploring and enhancing relaxation, mindfulness and therapeutic aspects of art

 

Solutions can take many different forms such as apps, games, websites/services, media, devices, robots, UI/UX, immersive technology (AR/VR), haptics, wearables, data collection, data analysis, data visualization, audio/images/video processing, sensory/spatial signal processing, 3-dimensional modeling/printing, machine learning/AI, NFT/crypto, math modeling, and algorithms.

Book Publication

We plan to publish a book that features selected projects presented at InnovArt 2027. Award recipients and other selected participants will be invited to extend their project abstracts and publish them as book chapters through Amazon Kindle Direct Publishing. For your reference, see the book published in InnovArt 2026.

Organizers

* Naomi McCreary (Co-chair)
* Hanna Suzuki (Co-chair)
* Alyssa Yasuhara
* Rimi Yoshikawa (Co-chair)

 

Requirements

Project Work

InnovArt is a “flexible” online hackathon. You can work on your project at any time before the deadline.

Project Submission

Complete ALL of the following 3 requirements:

  1. Submit your project to Devpost by 12pm on January 2, 2027 (Sat), EST.
  2. Register your project presentation through the designated Google Form by 12pm on January 2, 2027 (Sat), EST.
  3. Deliver a project presentation online on January 3, 2027 (Sun), EST.

The deadlines are firm. No extensions will be given. To remain eligible for award consideration, all 3 requirements must be completed by the deadlines. 

The form for presentation registration will be shared in the InnovArt 2027 channel in Discord. You will be asked to provide:

* Presenter name and contact information
* Country of residence (time zone)
* Project title
* Project abstract (brief one-paragraph project description)
* Publicly accessible link to your project

The project link may direct to a code repository such as GitHub, a shared storage such as Google Drive, a live application, or another publicly accessible location. The link must provide evidence of your project’s actual outcome—not only a description or proposal.

We will use this link to verify the actual outcome of your work and confirm its relevance to InnovArt. Please note that we will not schedule your presentation if we cannot access or verify your actual work.

Project Presentation

We will announce the schedule of project presentations (i.e. what time each presentation starts) by early morning of January 3 (Sun), EST. A Zoom link will be shared in the InnovArt 2027 channel in Discord.

In our current plan, we will kick off at 10am on January 3 (Sun), EST. However, we may adjust this to accommodate presenters in different time zones.

You will have 10 minutes in total for your presentation, including approx. 3 minutes for QAs with the judges and other participants.

Hackathon Sponsors

Prizes

12 non-cash prizes
Grand Prize
1 winner

- Certificate of achievement
- Will be invited to publish a book chapter about the project (priceless achievement!).

2nd Price
2 winners

- Certificate of achievement
- Will be invited to publish a book chapter about the project (priceless achievement!)

3rd Place
2 winners

- Certificate of achievement
- Will be invited to publish a book chapter about the project (priceless achievement!)

Honorable Mention
3 winners

- Certificate of achievement
- Will be invited to publish a book chapter about the project (priceless achievement!)

Excellence in Innovation Award
1 winner

- Certificate of achievement
- Will be invited to publish a book chapter about the project (priceless achievement!).

Excellence in Research Award
1 winner

- Certificate of achievement
- Will be invited to publish a book chapter about the project (priceless achievement!).

Excellence in Creativity Award
1 winner

- Certificate of achievement
- Will be invited to publish a book chapter about the project (priceless achievement!).

Excellence in Entrepreneurship Award
1 winner

- Certificate of achievement
- Will be invited to publish a book chapter about the project (priceless achievement!).

Excellence in Social Impact Award
1 winner

- Certificate of achievement
- Will be invited to publish a book chapter about the project (priceless achievement!).

Excellence in Teamwork Award
1 winner

- Certificate of achievement
- Will be invited to publish a book chapter about the project (priceless achievement!).

Emerging Talent Award
1 winner

- Certificate of achievement
- Will be invited to publish a book chapter about the project (priceless achievement!).

Key Contributor Award
1 winner

- Certificate of achievement
- Will be invited to publish a book chapter about the project (priceless achievement!).

Devpost Achievements

Submitting to this hackathon could earn you:

Judges

InnovArt Advisory Board

InnovArt Advisory Board

Judging Criteria

  • Impact
    How much impact (quality and quantity) can this project have? Does it solve a big problem or a small problem? Will it inspire or help many or a few?
  • Creativity and innovation
    How original is this project? Does it introduce a new idea, combine existing ideas in a creative way, or significantly improve an existing solution?
  • Execution
    How successfully is the idea developed into a functional, demonstrable, or well-supported outcome?
  • Presentation
    How clearly and effectively did the participant or team explain the problem, the importance of the project, the proposed solution, and the project’s results?

Questions? Email the hackathon manager

Invite others to compete

Hackathon sponsors

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